ALPHA
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INTRODUCTION
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FULL NAME: Monroe Alpha Ashcroft
NICKNAMES:
AGE: 22
ALLEGIANCE: Movement for Muggle & Wizard Integration
HOGWARTS HOUSE: Ravenclaw
CLASSES: N/A
WAND: 12 inches, unicorn hair & willow, firm
PLAY BY: Rhuan Favoretto
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APPEARANCE
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HAIR COLOUR: Dark brown, almost black
EYE COLOUR: Deep blue
COMPARATIVE HEIGHT: Tall
BODY BUILD: athletic, swimmer's build
GENERAL APPEARANCE:
Watching Monroe puts one in mind of a waterbird. His movements are awkward and precise, almost as though he's thought them out in advance, which may very well be the case. However this impression can be deceptive, since at times he can also be quite graceful, such as when he turns with the poise of a ballerina to flick his wand in your direction and cast a spell with uncanny precision.
Like all his siblings, Monroe's hair is dark and his eyes a striking blue. Unlike the others, his appearance is cultivated to the highest standards at all times.
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PERSONALITY
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TRAITS:
Responsible
Friendly
Intelligent
Overprotective
Manipulative
Secretive
LIKES & DISLIKES:
Being in control
Being there when someone needs support
Knowing everyone else's business
Angst
Ingrates
Arrogance
GOALS:
To make all the right connections
HABITS & QUIRKS:
Monroe has an outstanding memory for names and faces, complimented by his knowledge that people like to be acknowledged. He only needs to be introduced once to a person to remember exactly who they are.
BOGGART: Something unfortunate happening to any of his siblings.
PATRONUS: Taking Lusk to buy her wand
DEMENTOR: Any of the times the Death Eaters invaded school property
VERITASERUM: Monroe isn't as pleasant as he may seem
MIRROR OF ERISED: To become Minister for Magic.
PERSONALITY:
Monroe is the cool, calm and collected type. Monroe is the person you turn to in a crisis. If he doesn't know what to do, he knows the person who does.
In fact, Monroe Ashcroft seems to know everyone. He's best friends with muggleborn and pureblood alike; he even knows every first year by name. However, strangely for someone so well known, not many people seem to know much about him. Most of what people know about Monroe comes in the form of speculation and rumours about his notorious family.
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FAMILY & POSSESSIONS
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FATHER:
Lionel Ashcroft
MOTHER:
Frances Ashcroft (nee Lindsay)
SIBLING/S:
The Ashcroft children are technically quintuplets, having been lab frozen as embryos and then thawed out whenever their parents needed a new specimen to test their theories on.
Shylock Beta Ashcroft - 20, former Slytherin, advice columnist
Destrey Gamma Ashcroft - 20, former Slytherin, DADA professor
Cassabian Delta Ashcroft - 18, former Hufflepuff, unemployed
Lusk Epsilion Ashcroft - 16, Gryffindor, child genius
OTHER:
BLOOD STATUS: Halfblood via medical science
SPECIES: Human
SOCIAL STATUS: Ridiculously Wealthy
PET/S:
postal owl
OTHER POSSESSIONS:
n/a
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CHARACTER HISTORY
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EARLY YEARS:
Due to the semi-illegal nature of their offspring's origins and the fact that they always viewed them more as experiments than people, the Lionel and Frances Ashcroft never had much time for their children.
Monroe and his siblings grew up in the draughty corridors of Connistone Hall, isolated from the rest of society apart from a few nannies to guard them. In an attempt to get them some kind of education before Hogwarts started, they occasionally went on outings to museums or galleries, but for the most part, Monroe's learning was dictated only by his interests.
HOGWARTS YEARS:
Throughout his time at Hogwarts, Monroe made sure to keep his head down and his nose clean. Destrey and Shylock quickly gained themselves a reputation for wildness that made things difficult enough for everyone, and although he knew they wouldn't thank him for it, he felt a family obligation to look out for them. And at times, to look out for the people their actions affected.
Monroe had an impeccable academic record while at Hogwarts and was tutored in occlumency during his final year.
ADULTHOOD:
After graduation, Monroe obtained an internship with the Department of Magical Beasts and Beings. He was then promoted to Magical Creatures Specialist a year later, where his job is supposed to be overseeing the registration of sentient magical creatures, but in reality he spends most of his time attempting to modify requirements and gain them extra rights.
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OUT OF CHARACTER
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[size=11]
ALSO KNOWN AS: Selwyn
RP EXPERIENCE: this again?
HOW YOU FOUND US: ...
MAIN CHARACTER: Selwyn
CHARACTER PURPOSE: To take over the world
RP SAMPLE: n/a
Last edited by Monroe Ashcroft on Sun Oct 11, 2015 3:19 am; edited 4 times in total