Christy's Suggestions - Page 3
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Christy's Suggestions

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Post by Sandra Archer Sun Mar 14, 2010 11:23 pm

Well we still haven't really gotten a chance to see the tier system in work, and I think that that will encourage people to RP more realistically. But at the same time I feel the line between a system designed to promote realism and a dice system is very fine, and we're getting close to it.
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Post by Christabelle Whittle Sun Mar 14, 2010 11:25 pm

True but you can't really have the tier system until you see them all and how they duel. We have to watch these things carefully and see where it goes.
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Post by Jess Potter Mon Mar 15, 2010 8:13 pm

I can see the sense in a die system, however i can see Sandra's point just as equally. We do need to find something to stop people arguing about winning, as few people want to lose, and everyone thinks they're in the right. i must admit, i do this too, but i am right Razz. I'm an admin, i always am Wink

Anyway, i'd keep an eye on how things go, and if arguments continue than yes, we may start testing a Die system
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Post by Elijah Krum Mon Mar 15, 2010 9:31 pm

I think we could do a names out of the hat thing.
Set the duellers and then assign them numbers.
Have the admins/mods or even regular players pick a number to see who gets to win.

Let's say for arguments sake, Sandra decides to duel with Jess... so Order vs. Death Eaters.
It could be numbers 1, 2 or 3
One meaning that Sandra wins,
Two meaning Jess wins,
And three granting a tie and they both walk out alive.

I think it'll work better like that. It would just have to be a case of 'Admins word is law' and that's the end of it. I think if it is something independently done between the admins and/or the mods then the duellers will just have to like it or lump it. If they don't like having their fate so to speak, decided by admins then the moral is that they don't duel.
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Post by Khaat Lupin Mon Mar 15, 2010 9:36 pm

This does seem to make sense to me. I think that sometimes there is a lot of dueling for the sake of something to do that has a lot of omnipotent attitudes involved, and this would shortcut a lot of the horsehockey that happens when duels occur. I think its a really good way to put some order to things. Good thought, Eli!
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Post by Jemma Tiquelle Mon Mar 15, 2010 10:54 pm

I think we should see how the tier system works, first. Once it's all sorted and such. If it fails we can go on to talk about dice and such. Eli, I can see that's a good idea but for every single duel on the site it might be a lot of work for the admins. Especially during battles and such.

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Post by Matthew Lestrange Tue Mar 16, 2010 3:41 am

See, what I was wondering is if you can't win a duel with someone in a higher tier than you. Cause I was reading the 'Magic' thread in Other Info and it seems legit. Not to mention, some people can win using agility or something along those lines. I think we need to pay more attention to that thread, it gives alot of information and stuff.

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Post by Christabelle Whittle Tue Mar 16, 2010 4:15 am

This is true and I'm all for giving the tier system a try first. But we need something definately. And we need to watch for god modding. I know everyone can try not to but it also gets hard to do if you're in a duel and people can't constantly dodge every spell. One of them has to hit at some point regardless of what tier you're on. Like what Matt said with agility. I mean my character was raised learning the dark arts and how to defend against them as well as charms. I mean people who are quick to think in a fight are more likely to win than someone more powerful than them because they could outsmart them.
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Post by Jess Potter Tue Mar 16, 2010 5:29 am

Having said that, your character was never actually trained to fight specifically against Dark Arts, or charms, and you didn't achieve Agility or what not. All it takes is for me to say in my App:

Bio: Jess is an incredibly gifted wizard, he is the creator of many spells, and has defeated countless dark wizards in overseas lands. He was trained to be fast and good with knives, and is very strong, because he went through intensive training at age 5, so he can now be really fast and good.
Jess is brilliant in all aspects of magic, and is a formidable foe


Yes, i'd never accept anything like that, but others seem to, and this problem was particularly apparent with Ne'os.

So really i would stick straight with the tier system, have a die system that's oriented with the tiers if need be, but that's just how i see it.
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Post by Jemma Tiquelle Tue Mar 16, 2010 10:52 pm

^If that is in an app. it shouldn't be accepted.

And I think tier system first, then if we still have problems we'll probably introduce a dice system. Lets just see what happens first before we start making plans if more things go wrong, lol Razz.

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