Okay, so I had talked to Darren about this idea, but I want to see if everyone would like this idea or not.
So being the nerd that I am about things, I had come across this game called 'Family Guy Online'. I'm sure all of you know the show, if you don't, just bear with me. So on this game, you can create your own Family Guy character, but using a certain guideline. In order to make your character, you have to first use a certain template that has his or her own set of skills and benefits, as well as their own faults and other misdoings. It's kinda fun to experiment around with different types of characters, Stewie having the lazer guns and bazookas yet he isn't able to take much of a punch due to his small stature, while Peter on the other hand is this very large guy who can take a hit, yet doesn't have the variety of weapons that Stewie can use. My point is being this:
Why don't we use this kind of idea on PA?
I don't know about the majority of you guys, but I find the applications to be somewhat...long. In terms of trying to make a really diverse character, it would take the applications quite some time to make. For many of you, you probably don't even see this as a problem, it allows a lot more customization for those who really want to do that sort of thing. I like that sort of thing myself, to really add a lot of customization towards a character, yet I think I can vouch for more than a few people when I say, pardon my french, 'It's a pain in the ass'. Members I have talked to in the past in terms of applications, the problem isn't really how long the actual thing is, but they can't seem to get a real good 'vision' of what the character would be like. And in a way, I think we all experience that kind of writers block whenever we make a new character, we have no idea as to what that person would be like, since we
are just making them up out of thin air...or using a canon character, but that's besides the point.
My idea is this: save some time and save some brainpower in the character creation process. My idea is to use this sort of template idea instead of the applications we all must fill out. The template process, in my opinion, would definitely encourage people to think more about their character by building off another type of character. An example is this, let's say I wanted to make John Doe. With the application process, it could take me a great deal of time to try and think how John Doe would act or react in a given situation, and at least for me, that leads to frustration because I don't know how I could put that down in a variety of words. When I create a character, I just want to get his basic points down and get right into the roleplay and develop his personality further, not just from an application that has dictated how he will go on with his life.
If I create John Doe using a template based off, let's say Harry, we all know who Harry is. We've all read the books or seen the movies, we know how Harry would react in a given situation so instead of trying to make some sort of personality that is usually always relevant to a character in the series (because face it, there's a lot) we can just say 'John Doe is relevant to Harry Potter' or, as FGO puts it, 'Your character will be most like Harry Potter'. That means we have just established a basic point, the exposition of the story. If you think of it like this, all stories have that beginning, that basic foundation of which we build upon to give a more complex and diverse setting. Many authors use the stereotypical kind of character in the beginning of a story, because we all know how some stereotypes would react to each other. Perfect example, look at the Breakfast Club. We all see these teenagers that are from different cliques 'an athlete, basket-case, princess, brain, and criminal', but as we watch the movie, we learn that they are a lot more deeper than how we first perceived them to be.
The template process doesn't have to be a set in stone idea like Family Guy Online, but it gives them that basic structure from which the author can build upon. If any of you have ever played roleplaying games, like Skyrim (I am sure most of you have played Skyrim), we started out as an unknown prisoner, taken in to be sentenced to death for crossing into Skyrim at the wrong place and wrong time. When you get to Helgen, you are literally about to get your head chopped off, right before Alduin comes in and ironically saves your life. As you progress through the story of Skyrim, you can choose to just go headfirst into the main questline or join some factions to give yourself more of a story to your character. So in the beginning, everyone started out as a prisoner, the guy no one ever wants to be. But by the end of it all, you end up becoming a God Killer, a leader of the Mercenaries guild, Leader of the Thieves Guild, Archmage of the Wizard's College, or whatever the hell you want to be. That's the beauty of it, that game gives us so many choices to build upon, and this site is exactly like that.
We have plenty of places to build ourselves up upon, yet the application process, at least in my opinion, sort of hinders that thought process. When we make a character in the apps, we immediately give them a basis in which they must follow by, sort of like templates yes, but with Applications, they take a while to create, and many newcomers to the site might feel as if they can't really experiment further with their character. So if we give them the option of doing a speedy character creation that won't take less than 10 minutes, they'll get characters out there quicker and give them a lot more leg room to really experiment upon. Plus, it allows for a more memorable approach to things. Say John Doe starts out as Harry, and a year later they seem to be more like Malfoy now, a racist guy who isn't fond of Muggle borns at all. It's that sort of thing they can track and say 'holy cow, when the hell did I take that kinda turn?' and they can adjust it or just keep going with it.
My main point is this: this site has always been about just having a good time. There will always be a positive to a negative and a negative to a positive. But if we can make things easier for the users that will often drift in and out, let's make it so they feel more welcome in terms of getting started on the stories that we all remember so well. Christ, I can still remember threads that have happened years ago, and that was because it was just fun as hell to roleplay in. All I really want is to see others have those kind of memories they can look back on years later and have them say 'yeah, it was totally worth some sleepless nights.' Let's just make things easier for the members and let's all have a great time
Oh, if you wanted to see what the Family Guy Online creation process looks like, so you can have an idea of what I'm talking about, here's a picture.
- Spoiler: